

added some weapons and armors from the Dungeon Rats (Verutum, Kopis, Xiphos, Gorza, Leather Vest, Reinforced Leather Vest) and new 1-handed spear (Pitchfork). There are some script samples that can be useful:ĭlgAddItem(110, 1, 1070) // add 1 bronze gladius (item_ID=110) to Dellar (NPC_ID=1070)ĭlgRemoveItem(110, 1, 0, 1070) // remove 1 gladius from DellarĭlgAddItemlist(poisoned_gladius, 1070) // add custom itemlist named "poisoned_gladius" to DellarĭlgLoadWeapon(1060) // load Antidas (NPC_ID=1060) weapon (x-bow)ĭlgEquipItem(110, 0, 1070) // equip Dellar's gladiusĭlgUnequipItem(1116, 1070) // enequip Dellar's centurion helmet (item_ID=1116)ĭlgUnequipHands(1070) // enequip Dellar's handsĭlgUnequipArmor(1070) // enequip Dellar's armor, cloak and helmetĭlgUnequipSlot(1, 1070) // enequip 1st Dellar's slot, may be: 0 - amulet, 1 - armor, 2 - cloak, 3 - helmet, 4 - l.ring, 5 - r.ring, 6 - l.hand, 7 - r.hand, 8 - l.belt, 9 - r.beltĭlgUnequipEverything(1070) // enequip all Dellar's slotsĭlgDeleteDeadCharacters() // remove all corpsesĭlgCreateCharacter("Daratan Guard", 1350, 1351, 154, 217, 1, W) // create a NPC named "Daratan Guard" with NPC_ID=1351 (similar to NPC_ID=1350), place him in the coordinates 154, 217 on the 2nd floor and rotate to the WestĭlgDeleteCharacter(1351) // delete Daratan GuardĭlgRotateToChar(1, 1070) // rotate Dellar to PCġ) Добавить интенданту гвардии в Тероне Мелкому в продажу гвардейский плащ.

Special thanks to Nick, Oscar, ad3pt, Maliuta88, Anri, ujero, AndreGAS, Erhog, AbounI, 0wing, SaG, von.hamster, Vahha, otto-gambit, menyalin, Pladio, Stealth, and all others for an advice, ideas and testing.ĭisclaimer: this mod has NOT been integrated in the official French update (build 1.6.0.134). This mod will be expanded and updated in the course of time.

art/terrains.aod in the game dir are archives, actually, and can be navigated through by some unpackers or file managers (i.e. mods/CommunityEdition/levels/The Broken id to. art/terrains.aod in the game dir, overwriting any files*ħ) Copy the file. mods/CommunityEdition/art/terrains/ sub-folder to the file. art/ folder in the game dir, overwriting any files.Ħ) Copy the content of. mods/CommunityEdition/art/shapes/ sub-folder to. art/gui.aod in the game dir, overwriting any files*ĥ) Copy. mods/CommunityEdition/art/gui/ sub-folder to the file. art/datablocks.aod in the game dir, overwriting any files*Ĥ) Copy the content of. mods/CommunityEdition/art/datablocks/ sub-folder to to the file. mods/ folder in the game dir.ģ) Copy the content of. art/terrains.aod in the game dir to any other place.Ģ) Unpack it to.
